Evolving Vestibular Bipedal Locomotion with Point-Mass Tetrahedra
by Jeffrey Ventrella

Read the paper
(to be published in Artificial Life, 2023, MIT Press)

Choose a pre-evolved creature








If it falls over, restart






You can run the genetic algorithm to evolve a new locomotion strategy with a population of creatures based on the chosen creature type.



When the genetic algorithm is done, it will show the most fit individual in the population. Or you can stop at any time and see it.



(More controls and features are planned)

contact jeffrey@ventrella.com for info.